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danpost
danpost presents ...

2014/4/2

UserInfo Jumbo Maze Demo

MAZE TEST

KEYS:
'm' to show map (any key or click to return)
'x' or 'escape' for menu

Log in to use 'Save' and 'Restore' feature.

This started out as a test and not yet a full-fledged game. However, I have added a gem to each of six different rooms for something to collect.

A randomly generated grid of 48 x 32 (= 1536) rooms with 4 possible doorways and 16 partitions (inner walls) that have 40 possible location within a room. Each section in every room is accessible from anywhere. The 'Save' feature restores everything including knowing which rooms have been visited and the location of the actors (player and gems).

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4 votes | 0 in the last 7 days

Tags: demo test danpost

This scenario is a member of: Demos by danpost


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danpostdanpost

2014/4/3

Now you can view the codes of the Maze and Menu classes from the menu screen.
A new version of this scenario was uploaded on Thu Apr 03 04:58:25 UTC 2014
A new version of this scenario was uploaded on Thu Apr 03 05:05:36 UTC 2014
A new version of this scenario was uploaded on Sun Apr 06 23:22:37 UTC 2014 Added some gems that need to be collected.
A new version of this scenario was uploaded on Sun Apr 06 23:49:01 UTC 2014
danpostdanpost

2014/4/7

Any mazes saved between Sun Apr 06 23:22:37 and Sun Apr 06 23:49:01 should be discarded and a new maze started. Sorry for the inconvenience.
A new version of this scenario was uploaded on Mon Apr 07 15:00:16 UTC 2014
A new version of this scenario was uploaded on Mon Apr 07 15:11:03 UTC 2014
danpostdanpost

2014/4/7

All mazes saved between Sun Apr 6 23:22:37 and Mon Apr 7 15:00:16 should be discarded and a new maze started. Visited rooms was not being saved properly. Ignore this, if you have no concern over this. Sorry for the inconvenience.
nizatenizate

2017/7/25

Does the userInfo save to the greenfoot server or to our personal computers?

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