Ok so my new issue is getting my bullet to rotate with my Hunter class. Ive got it attached so to speak as well as got it to fire on the use of a comand key but it will not rotate to fire in the direction that my Hunter is facing. Any suggestions?
public void act() { if(canSee(Tree.class)) { turn(180); } if(Greenfoot.isKeyDown ("up")) { move(); } if(Greenfoot.isKeyDown ("down")) { turn(180); } if(Greenfoot.isKeyDown ("left")) { turn(-7); } if(Greenfoot.isKeyDown ("right")) { turn(7); } if(Greenfoot.isKeyDown ("space")) { Fire(); } } public void Fire() { if ("space".equals(Greenfoot.getKey())) { getWorld().addObject(new Bullet(), getX(), getY()); } }