Actor player1= getOneIntersectingObject(player1.class);
if (player1!=null)
if (Greenfoot.getRandomNumber(100) < 5)
{
if(isTouching(player1.class));
turn(Greenfoot.getRandomNumber(180)-35);
}
Actor player2= getOneIntersectingObject(player2.class);
if (player2!=null)
if (Greenfoot.getRandomNumber(100) < 5)
{
if(isTouching(player2.class));
turn(Greenfoot.getRandomNumber(200)-35);
}