public void switchWorld() { if(score>=10100) { Greenfoot.setWorld(new stage2()); } if(score>=100100&&Greenfoot.getWorldOfType(stage2)) { Greenfoot.setWorld(new stage3()); } }
public void switchWorld() { if(score>=10100) { Greenfoot.setWorld(new stage2()); } if(score>=100100&&Greenfoot.getWorldOfType(stage2)) { Greenfoot.setWorld(new stage3()); } }
if (getWorld() instanceof stage2)
public void switchWorld() { if(getWorld()instanceof MyWorld) { if(score>=10100) { Greenfoot.setWorld(new stage2()); score=0; } } if(getWorld()instanceof stage2) { if(score>=100100) { Greenfoot.setWorld(new stage3()); } } }
stage3 s3 = new stage3(); s3.getPlayer().bumpScore(score+100000); Greenfoot.setWorld(s3);