This is the class EnemySpawn which should call every few seconds a method in a world:
If i write
I get the "non-static method from static context" error.
Any Ideas?
public class EnemySpawn { public EnemySpawn(World pWorld) { pWorld.addEnemy2(); try { Thread.currentThread().sleep(41); } catch(InterruptedException ie){ } } }
public EnemySpawn() { ((GameWorld1)).addEnemy2();