import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Terrorist here. * * @author (your name) * @version (a version number or a date) */ public class Duck extends Actor { private int i; public int life; /** * Act - do whatever the Terrorist wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public Duck() { //getWorld().showText("Health: " + health, 100, 100); } public void act() { Moving(); Damage(); } public void Moving() { if(getY() == 400) { while (i < 30) { setLocation(getX()-1, getY()); i++; } } } public void Damage() { int number = getWorld().numberOfObjects(); if(Greenfoot.getRandomNumber(7000) < number) { getWorld().addObject(new Damage(), 500, 250); life--; getWorld().showText("Health: " + life, 100, 100); } } }