Hi there, I want ask you guys, how you can solve this - when I have Player and this player can create the bullet with speed 2 and more(like move(2) etc.). And this bullet has some % chance to don't check window wall, if I go throw that or not - wall = window (like size of the window-game). How u guys tell the bullet, if I have window size x = 600, to remove itself when I will reach 600+ x position? Sorry for my eng. but hope it's full understable.