Hi all, I am having a problem with creating a health bar. I have an idea of how to do with one actor, but since I'm trying to make a game with two human controlled actors, with separate health bars. On top of that, I have it so the game stops (not resets) after a single movement and (hopefully) damage is taken (collision). I need it so that when play is then pressed after a single collision, it puts both actors back to their start locations. The idea is to make the game turn based in a way. Thanks in advance for any help offered, Zyphos.