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Demonstration of an actor being passed from world to world with two counters.
Demonstration of using actor objects as door (or portals) to different worlds. Location dependent.
A super-class that helps create, map out, and run levels in a gridWorld.
Demonstration of paired portals to facilitate world-changing.
A total of 60 challenging levels! Are you intelligent enough to complete the game?
A text-based pacman first programed in a listbox in Visual Basic (using MS Visual Studios)