Use the links at the top or bottom of the list to control sort order.
A virtually-infinite side-scrolling superclass for a world created on the go that does not change.
A cross between pong and pinball with good detection and perfect bounce. Now with documented source.
An actor guided by a specific color in the background of the world. Has 4-way and 8-way movement methods.
Variations on a wave pulsator. Click changes world. UP/DN arrow changes apparent speed.
Slider puzzles of 9, 16, and 25 tiles with grading and progress tracking.
My sim of Conway's Game of Life with special features.
A one-world no-actor take on Conway's Game of Life.
Graphic representation of directions that can be taken by using 'setLocation' and 'move'.
Another Snake Demo (three worlds with different movement capabilities) using snake 'tracks' to guide the segments.