## Class CrabWorld

    java.lang.Object
      greenfoot.World
          CrabWorld

    public class CrabWorld

extends greenfoot.World

Constructor Summary
`CrabWorld()` Create the crab world (the beach).

Method Summary
`void` | `populateWorld()` Create the objects for the start of the game.

Methods inherited from class greenfoot.World
`act, addObject, getBackground, getCellSize, getColorAt, getHeight, getObjects, getObjectsAt, getWidth, isTiled, numberOfObjects, removeObject, removeObjects, repaint, setActOrder, setBackground, setBackground, setPaintOrder, setTiled`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### CrabWorld

    public CrabWorld()

  Create the crab world (the beach). Our world has a size of 560x560 cells, where every cell is just 1 pixel.

Method Detail

### populateWorld

    public void populateWorld()

  Create the objects for the start of the game.