Hey guys, I kindoff have this problem and I don't know how to fix it. I want to have something like a variable which I can set in a class, then after I switch worlds, I want to be able to check this variable. However, I have multiple subclasses of World (ranging LEVEL1 to LEVEL4) and I think it might just be impossible to set a variable of a class and keep the set value after changing world. Any thought on this? (By the way, I'm trying to make it a boolean value instead of an integer, so if you could keep that in mind that would be great :))