Hello,
i need help with range,
is theres a method to check if Actor "A" passing through the range of Actor "B",then actor "A" will be removed
here my code .-.
public void shootingRange()
{
Actor pp = (Actor) getWorld().getObjects(Projectile2.class).get(0);
List<Projectile2> isi = getObjectsInRange(300,Projectile2.class);
if(//need help here)
{
getWorld().removeObject(pp);
}