I want to access the variable armour from the Mario class and I don't know how to do it
import greenfoot.*; public class Health_Bar extends Actor { public void act() { checkHealth(); } public void checkHealth() { if(armour == 3) { setImage("Health_bar_3.png"); } if(armour == 2) { setImage("Health_bar_2.png"); } if(armour == 1) { setImage("Health_bar_1.png"); } if(armour == 0) { setImage("Health_bar_0.png"); } } }