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Greenfoot back

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supermagicmilk
supermagicmilk presents ...

2011/8/12

Lemmings Demo

Use either wasd to scroll the screen or the arrow keys.
Right click on a lemming to target a lemming, or just left click to manually activate an ability.
Left click on abilities to select them.

Try to navigate your lemmings to the goal.

The speed button, nuke button, and pause button should work now.
The fan does not currently do anything.

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Tags: mouse game physics demo with-source

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kiarockskiarocks

2011/8/12

could you upload source code?
Yeah I fixed it. Actually, I had a file not found exception that somehow did not pop up before (I think it was a matter of case sensitivity). Also, calling Greenfoot.setSpeed() in the constructor made it die, but only in the .jar and browser versions.
A new version of this scenario was uploaded on Fri Aug 12 20:12:43 UTC 2011 Source code published. I just forgot to put it up before. There's a couple other levels in here and the "WaterSpawn" object that isn't in use in the demo because of memory issues. Go into Level3 class and uncomment if you want to see what it does.
bournebourne

2011/8/12

This brings back memories! ;D
A new version of this scenario was uploaded on Thu Aug 18 22:38:59 UTC 2011 Added new abilities, new levels, and level select. Not quite finished though, and there may be some bugs (hopefully not though)
A new version of this scenario was uploaded on Fri Aug 19 03:07:28 UTC 2011 Quick bug fix with the level select interface.
A new version of this scenario was uploaded on Thu Aug 25 22:05:37 UTC 2011 Added a few more levels. Added water (and the ability to drown in it). Tweaked a few aspects of collisions and menu selection.
kvillavekvillave

2011/10/17

More tutorial scenarios would be nice to learn to use all the Lemmings abilities, specially sandbox scenarios where we can't fail.
A new version of this scenario was uploaded on Sat Nov 12 20:19:24 UTC 2011 Added a few levels. Added modes of difficulty for each level (hard mode is REALLY hard). Last level is the same for all difficulties at the moment
A new version of this scenario was uploaded on Sat Nov 12 21:49:50 UTC 2011 Well aparently Greenfoot doesn't like when you have sound files buried two folders deep...sometimes. Also, the game should load a bit faster now as well since I cleaned up some really inefficient code while debuging this sound error.

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