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Finn Kerr presents ...

2008/10/15

AntiSub

Controls are simple: left and right to move, space to fire.
Object of the game is to destroy all the submarines.
Feel free to comment and/or criticize liberally ^^,
Enjoy!

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Thanks to the makers of Breakout-Start and Greeps for example code on how to use some of the GreenfootImage methods (boy was it complicated X( )
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Update (10/18/08 8:39AM GMT)
-Added sound for ammo reloading
-Tweaks in weapon, ship, and submarine sizes
-Added ammo text-counter at the bottom
-Tweaks to AI of submarine
Update (10/18/08 11:38PM GMT)
-Points system
-Level system based on points
-->Ship improves
-->Submarines improve
-->More submarines >:]
-AI tweaking
-Altered reload method (rather than recharge by time it's based on how many shots are still live)

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Tags: game codepoint-08-school-16+

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A new version of this scenario was uploaded on Sat Oct 18 07:38:11 UTC 2008
No_avatar_thumbFinn Kerr

2008/10/18

Thanks for the awesome ideas guys. I've already begun implementing some of them and definitely planning for all of them.
Humphreybogart-1delmar

2008/10/18

The ammo counter and sound is good. How about making more subs appear over time? And then it could get more difficult by subs coming in more frequently...
No_avatarFinn Kerr

2008/10/18

Hm... I haven't thought of that. I was going to implement the levels with individually set up levels, but your idea of continuous leveling sounds much cooler and much more challenging ^^, Thanks for the idea delmar
A new version of this scenario was uploaded on Sat Oct 18 22:38:18 UTC 2008
A new version of this scenario was uploaded on Sat Oct 18 22:38:51 UTC 2008
No_avatarFinn Kerr

2008/10/18

Can you guys tell me how far you guys get in levels? I've tried making it as balanced as I can but I never tested past level 3 so that's uncharted territory XD Tell me if you find the end of the world. Also, any more suggestions? I still have to make the multiple submarine types, add more sounds, implement a constantly-changing background picture, and fix the Reset bug (you have to refresh the page if you want to reset the game >< ), but I feel like there's so much more that can be done...
Humphreybogart-1delmar

2008/10/19

Very nice! I got to level 7. Starts getting real fun there. The new submarines coming is very good, it also increases in difficulty quite well. I like the different speeds for the ship, too.
Canada-face-only-smallmik

2008/10/19

Are you using static fields for the ammo/level/score and the ships? That's not good - you cannot reset the game this way. After playing once, you cannot play again...
No_avatar_thumbkenshinakh

2008/10/24

good job, keep it up!

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