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boundless-actor-test
I wrote a small class that allows an actor to go out of the bounds of the scenario freely.
I just did this by subclassing Actor and writing my own getX(), getY(), and setLocation() methods that don't implement bounds checking.
I am not sure whether collision detection works outside the view.
Move Tux with the arrow keys.
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2009/11/25
2009/11/25
2009/11/25
2009/11/25
2009/11/25
2009/11/25
2009/11/25
2009/11/25
2009/11/25
2009/11/25